We play a number of events during the PHGA season. For these events the player’s goal is to take the fewest number of strokes on each hole.

GAMES:
Team Point Game
Individual Point Game
Team Total Net
Individual Stableford
Team Best Ball

Point Game Calculation
A two step scoring system using hole by hole GROSS scores then adding players handicap for each hole:
Step 1 – allocate points for each hole based on GROSS score
> Triple bogey -2
Triple bogey -1
Double Bogey 0
Bogey +1
Par +2
Birdie +3
Eagle +8
Double Eagle +16
Step 2 – add handicap for each hole to hole points from step 1

Stableford System
Points awarded on a hole by hole basis using NET hole scores
Double bogey or greater -2
Bogey -1
Par 0
Birdie +2
Eagle +5
Double Eagle +8

Pot Game Payout & Game Selection
The PHGA Game Scoring program will determine the flights and games based on the number of players as shown below. The flights and games selected by the computer may be overridden if desired. The scores of 1 or 2 players will be randomly selected as phantom players if needed to create equal teams.

The TEAM and SKINS payout will be used as the primary category to be reduced, if needed, to even up the total payout. Any odd amount left over after all calculations will be awarded to the Total 18 winner.

Flights will be divided equally based on INDEX, not on handicap. If an odd number of players, the middle player will assigned to the A flight if closer to the last A flight player or to the B flight if closer to the first B flight player. (Due to the GEM program we will use index instead of hdcp for flighting)

Team games – Choice of 3: Total Net, Stableford or Point Game. Computer will randomly select the game.

8 to 11 players Single Flight No Team Game
Front 9 20%
Back 9 20%
Total 18 30%
Skins 30%

12 to 14 players Single Flight No Team Game
Front 9 15%
Back 9 15%
Total 18 30%
Skins 40%

15 to 16 players Single Flight 2-Man Team Game
Front 9 15%
Back 9 15%
Total 18 20%
Skins 30%
2-Man Team 20%

17 to 24 players A/B Flight 1 Team Game (see How Team Games are Determined)
Front 9 10%
Back 9 10%
Total 18 15%
Skins 35%
Team 30%

25 players & up = A/B Flights and Two Team GamesA/B Flight 2 Team Games (see How Team Games are Determined)
Front 9 10%
Back 9 10%
Total 18 15%
Skins 30%
2 Man Team 10%
3/4 Team 25%

How Team Games are Determined
Up to 14 players No Team Game
15 to 16 players 2-Man Team only. (if 15 players, 1 gets a phantom)

17 to 24 players
17 players = 3-Man Team Game (1 team gets a phantom)
18 players = 3-Man Team Game
19 players = 4-Man Team Game (1 team gets a phantom)
20 players = 4-Man Team Game
21 players = 3-Man Team Game
22 players = 4-Man Team Game (2 teams get a phantom)
23 players = 4 Man Team Game (1 team gets a phantom)
24 Players = 4 Man Team Game


25 players & up
A 2-Man Team Game plus a 3 or 4 man team game depending # of players:
25 players = 3-Man Team Game (2 team get a phantom)
26 players = 3-Man Team Game (1 team gets a phantom)
27 players = 4-Man Team Game (1 team gets a phantom))
28 players = 4-Man Team Game
29 players = 3-Man Team Game (1 team gets a phantom)
30 players = 3-Man Team Game
Etc….